Monday, 20 February 2012

Reviewing the iPhone Game Development Kit

iPhone developers have found out that game development on iPhone can be accelerated using the Coco2d application. You may want to consider the iPhone Game Kit if you want to be faster.

The iPhone Game Kit is a higher level game development engine or framework which was built on the Coco2d and iPhone SDK. A lot of iPhone developers could make use of it as the beginning point for iPhone game development.

You may be thinking why? The reason is usually it is very difficult for beginners to complete a moderately complicated game especially after learning few techniques or carrying out some tutorials. They will have no ideas on where and how to start and also how to make use of the knowledge they've learn. It is common for beginners that are writing programs to write programs that are bad and has an inflexible structure. This makes it difficult to extend as well as suffers from performance problems. The only task beginners would have to do is to fill out their own stuff and the rest will be handled by the kit. The iPhone Game Kit creator, Net Weiss is an experienced game developer with on different platforms. In other words he understands the kind of structure a good game must have. The kit has many clear codes one can use to customize, for instance, the Joystick touch control... which will contain high resolution support in the kit for the next version of iPhone 4 and iPad. The guide book can reveal to you how one can perform this in the development.

The Guide Book: The iPhone application development Game Kit offers a wonderful guide book that will teach anyone how to create games using the kit. From experience, the guide book is readable and it covers a lot of essential things. Anybody could get to know the arrangement of the kit as well as the workings of the kit after the studying the book. Numerous parts in the book describe in details the codes, part-by-part and reveals how one could complete the task bit by bit. Indeed, there are few details you have to search by yourself, but that doesn't mean that it will be difficult especially when you know what you want. Amazingly, this guide book covers the most important knowledge of Objective C. This means that starters wouldn't have a lot of difficulties in studying the codes. Additionally, this book also reveals how you can create a map using the Tiled Map Editor, also how to create sprite sheet by making use of the Sprite Sheet Maker couple with using Pixen for simple image processing. To cut the whole story short, a starter can be able to know the full story about developing iPhone games after studying the book.

The Art Works: The Outsource iPhone development kit offers a set of art files as well as menu graphics, items and sound effects. Some of these files come from the Reiner's kind sharing. This means that you could make use of them for free. This is very helpful and useful for individual in offshore iPhone development.

The Publishing Guide: When iPhone developers finish developing their games, they would have to publish the games in the App store. Also the kit will guide beginners on how to do this.